Apr 12, 2022
Data is a critical part of a game lifecycle and Product Managers are its chief advocates. We are looking for a product manager who can make an impact on the performance of our portfolio games as product owners. Working closely with teams of BI, Design, Live Ops, Development, QA, CS, CM and Product you will be fully responsible for the performance of one or more (mobile) game titles in our portfolio. Tirelessly drive forward data exploration, user behavior analysis and other statistical approaches on the product you are responsible for as well as the continuous monitoring of critical business KPIs. Your analytical understanding helps you to see clearly how our products grow and how these can be improved. This role is a remote role, you can work from anywhere in the world in CET time zone (9 am - 6pm CET)
Helm a fully-fledged remote game team across disciplines
Own product vision for one or more portfolio mobile game titles
Understand the player base and assist in designing in game features to achieve product KPI goals
Write user stories, draw mockups/ wireframes to communicate feature requirements with the developers
Assist the Producer/Game Designer for end to end development of product features i.e. from concept to post-release iterations
Collaborate with Producers, Developer, Project Managers, QA, Customer Support and Community Managers to deliver best in class player experience
Assist in defining KPIs and tracking requirements for features and also follow up on success and failure
Report product statuses and findings in structured and timely manner to relevant stakeholders
Analyze quantitative and qualitative data to provide actionable insights and recommendations on enhancing and optimizing player enjoyment, engagement, and overall efficiencies in all areas of gameplay and player life cycle
2+ years experience in product management of Casual Games
2+ years' experience working with Data Analytics
Strong understanding of hybrid monetization models having worked in at least 2 titles with Ad monetization, Subscriptions and iAP’s (Not needed to have all of them in the same game but it is required to have worked in games with each of these monetization models)
Strong analytical skills with the ability to collect, organize, analyze, and disseminate significant amounts of information with attention to detail and accuracy
Good report writing and presenting skills
Game Design Experience
Remote working experience with distributed development team
Knowledge of Agile methodologies
Remote first company culture
Flexible work hours to support a personal work-life balance
Weekly remote Embodiment@Work breathing and workout exercises
Working in a multicultural environment with people from over 20 different countries
Flat hierarchies with open door policy
Sounds interesting? Then please get back to us with your earliest possible start date and your annual gross salary expectations. Stay healthy, stay safe.